State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top Boxing Games on Android in Belgium in Q4 2022

Discover the performance of the top 5 boxing games on Android in Belgium during Q4 2022, including trends in downloads, revenue, and active users.

Top Boxing Games on Android in Belgium in Q4 2022

Throughout the fourth quarter of 2022, the top boxing games on the Android platform in Belgium showed varied performance in terms of downloads, revenue, and active user trends. Below, we provide an overview of the top five games: I, The One — Fun Fighting Game, EA SPORTS™ UFC® Mobile 2, Punch Guys, Gym Heros: Fighting Game, and Real Boxing 2.

I, The One — Fun Fighting Game experienced a fluctuating trend in weekly downloads, starting at around 460 and peaking at 1.2K in the final week of October. By the end of December, downloads stabilized to approximately 966. Weekly revenue saw a significant increase towards the end of November, reaching a peak of $19 in early December before a slight decline. Active users followed a similar pattern, rising from 926 in late September to a peak of 2.3K in the last week of October, and closing the quarter at 2K.

EA SPORTS™ UFC® Mobile 2 showed a steady performance in both downloads and active users. Downloads peaked at 804 in early November but declined to 586 by the end of December. Revenue saw some fluctuations, peaking at $126 in mid-October and ending the quarter with $86. Active users remained relatively stable, peaking at 1.6K in late October and finishing the year at 1.4K.

Punch Guys had an interesting quarter with a peak in downloads at 983 in mid-October, followed by a decline to 403 by the end of December. Revenue was relatively low throughout the quarter, with the highest being $32 in late October. Active users saw a peak of 1.8K in mid-October and ended the quarter with 975.

Gym Heros: Fighting Game maintained a steady download rate, averaging around 500 downloads per week, with a slight decline towards the end of the quarter. Revenue peaked at $75 in mid-November. Active users showed a gradual decline from 1.3K in late September to 733 by the end of December.

Finally, Real Boxing 2 saw a decline in both downloads and active users over the quarter. Downloads started at 543 in late September and dropped to 391 by the end of December. Revenue peaked at $191 in late September and gradually decreased to $87 by the end of the year. Active users also declined from 914 to 633 over the same period.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023